independent computer programming. ♬ dopeloop.ai/melody 👾 sfxr.me 🎮 thepunkcollective.com 🐦 tweetfeast.com 💻 slingcode.net 🏴‍☠️ bugout.network

Joined January 2010
fail fast and fail often
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Chris McCormick retweeted
Replying to @mckaywrigley
What can I cut?
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🎮 for the next 10 days i'm doing a solo gamejam making a new game for @punksmakegames. 🎱 this morning i woke up with a full game design in my head. thank you subconscious! 🏰 it's a new genre: "dungeon ball smashing". 😅 a ball physics #roguelike. 💾 made with #clojure ofc
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putting together a mood board of curated images for this game #buildinpublic #indiedev #gamejam
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SVG dungeon rendering now working. \o/ next up: 🎨 make it look like good 👩‍🔬physics engine integration not-#globalgamejam #indiedeveloper #gamedev
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Oleg @watawatabou's hatching algorithm is 😙🤌 here's how it works 👇patreon.com/posts/hatching-i… i'm going to try to implement this now in #clojure not-#globalgamejam #indiegamedeveloper
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made progress on the SVG #roguelike dungeon renderer next up is physics engine integration source code here: github.com/chr15m/ball-smash… not-#globalgamejam #indiegamedeveloper #clojure
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yeees integrating this physics engine won't take long. 2 days later...
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the physics engine is tamed. behold the red squiggle of success. \o/ #gamedevelopment
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there comes a day in every project where you wake up thinking "why am i doing this?" today is that day for this game. 😅 but wanna-quit day is the worst possible time to quit. it is always better to ship *something* rather than quit - even a blog post or a demo. onward.
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animating the results of the physics engine #gamedevelopment not-#globalgamejam #roguelike
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the perils of wfh during school holidays (i chose yes)
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Chris McCormick retweeted
There wasn't space left in the previous tweet, but another killer use case is writing small web apps. There is even an #nbbjs compatible CLJS framework available: sitefox! github.com/chr15m/sitefox
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today i started building this web based breakbeat maker #buildinpublic #edmmusic dopeloop.ai
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tweetfeast.com micro-SaaS update Week 26: Fixes - Fixed 4 bugs. - Improved admin page analytics. - Show the user their rate limit. - Crop exported data rows for non-paying users. #buildinpublic #DataScience #DataAnalytics
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Count the lines of source code in your repos: git cloc gist.github.com/chr15m/6840e…